Introducing the multiple topics of psychoacoustics, this book discusses the basic physiology and functions of the ear and auditory sections of the brain, cogntive psychology, and the physics of sound. It emphasizes music and computerized sound and an audio CD includes sound examples.[...]
Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers[...]