A book from Cengage Learning on "Game Development Essentials: Game Industry Career".
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the gui[...]
An introduction to interval analysis for scientists and engineers interested in scientific computation, especially using INTLAB/MATLAB(R).[...]