From its beginnings in the 1920s until its demise in the 1980s, Bell Labs - officially, the research and development wing of AT&T - was the biggest, and arguably the best, laboratory for new ideas in the world. From the transistor to the laser, from digital communications to cellular telephony, it's[...]
This is a personal story of the educational process at one of the world's great technological universities. Pepper White entered MIT in 1981 and received his master's degree in mechanical engineering in 1984. His account of his experiences, written in diary form, offers insight into graduate school [...]
Although there has traditionally been considerable field-level attention on how consultants market their ideas and practices, there is still a lack of research that discusses the earlier intra-organizational phases in the development process. While the present literature provides important insights [...]
A sweeping, atmospheric history of Bell Labs that highlights its unparalleled role as an incubator of innovation and birthplace of the century's most influential technologies. Bell Laboratories, which thrived from the 1920s to the 1980s, was the most innovative and productive institution of the twe[...]
Welcome to Gameindustri, a parallel world of goddesses, humans, and monsters, all engaged in an epic battle known as the Console War! Collected in this volume is the illustration work behind both the original Hyperdimension Neptunia and the sequel game, Hyperdimension Neptunia mk2. Inside you'll fin[...]