The second in a series from a bestselling Maya author, this volume offers authoritative guidance to artists in the film, television, and game industries. Gould is one of the most experienced Maya developers in the world, with a background that includes graphics at Disney and most recently at Weta Di[...]
This is a compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques[...]
Harvard palaeontologist Stephen Jay Gould was, until his death in 2002, America's best-known natural scientist. His monthly essays in "Natural History" magazine were widely read by both scientists and ordinary citizens with an interest in science. One of his books won the National Book Award, and an[...]
Emphasizes on time as the defining nature of history - how events lead to other events, actions, changes, and often - unexpected outcomes. This title offer students a step-by-step narrative with balanced coverage of political, economic, social, cultural, military, religious, and intellectual history[...]
Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, [...]