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  1. Professional Windows Phone 7 Game Development: Creating Games Using Xna Game Studio 4 (Häftad)

    av

    Chris G. Williams, George W. Clingerman

    ISBN: 9780470922446 - UTGIVEN: 201103

    Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this book covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more.[...]

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    från 0.00 kr
  2. 21st Century Game Design (Pocket)

    av

    Chris Bateman, Richard Boon, Chris Bateman

    ISBN: 9781584504290 - UTGIVEN: 2005-09

    21st Century Game Design is not just a book about game design. It's an answer to two important questions: who are we designing games for and how do we do it best? Written by industry pros, the book teaches designers how to design better games from a why perspective. All good designers know the funda[...]

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    från 320.00 kr
  3. The Crazy Horse Electric Game (Häftad)

    av

    Chris Crutcher

    ISBN: 9780060094904 - UTGIVEN: 2003-04

    Willie Weaver used to be a hero. Now he's nothing.Willie is a top athlete, the star of the legendary game against Crazy Horse Electric. Then a freak accident robs him of his once-amazing physical talents.Betrayed by his family, his girlfriend, and his own body, Willie's on the run, penniless and ter[...]

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    från 139.00 kr
  4. The Numbers Game: Why Everything You Know about Soccer Is Wrong (Häftad)

    av

    Chris Anderson,

    ISBN: 9780143124566 - UTGIVEN: 201307

    "Moneyball" meets "Freakonomics" in this myth-busting guide to understanding--and winning--the most popular sport on the planet
    Innovation is coming to soccer, and at the center of it all are the numbers--a way of thinking about the game that ignores the obvious in favor of how things actually [...]

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    från 108.00 kr
  5. Local Government In The United Kingdom (Pocket)

    av

    David Wilson, Chris Game

    ISBN: 9780230246393 - UTGIVEN: 2011-04-12

    Recent changes in local government have been greater and faster than ever. The fifth edition of this leading local government text - comprehensively revised up to and including the 2010 general election - evaluates the changes under Labour and provides an accessible and informed insight into the new[...]

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    från 309.00 kr
  6. The Numbers Game (Häftad)

    av

    Chris Anderson

    ISBN: 9780241963623 - UTGIVEN: 2014-06

    The Numbers Game by Chris Anderson and David Sally reveals football's astonishing hidden rules. Fully updated with a new World Cup chapter Football has always been a numbers game: 4-4-2, the big number 9 and 3 points for a win. But what if up until now we've been focusing on the wrong numbers? What [...]

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    från 128.00 kr
  7. The Numbers Game (Häftad)

    av

    Chris Anderson, David Sally

    ISBN: 9780670922246 - UTGIVEN: 201305

    The Numbers Game by Chris Anderson and David Sally reveals football's astonishing hidden rules. Football has always been a numbers game: 4-4-2, the big number 9 and 3 points for a win. But what if up until now we've been focusing on the wrong numbers? What if the numbers that really matter, the ones[...]

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    från 141.00 kr
  8. Baba Yetu (from the Video Game Civilization IV): Piano/Vocal/Chords, Sheet (Häftad)

    av

    Chris Kiagiri

    ISBN: 9780739082522 - UTGIVEN: 2011-09

    Composer Christopher Tin's classical crossover smash hit "Baba Yetu" was first introduced to millions as the opening theme for the popular video game Civilization IV. "Baba Yetu" has since become a Grammy award-winning song from Tin's best-selling 2009 album, Calling All Dawns. The lyrics are a Swah[...]

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    från 63.00 kr
  9. Drawing Basics for Video Game Art (Häftad)

    av

    Chris Solarski

    ISBN: 9780823098477 - UTGIVEN: 201210

    This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. "Drawing Basics for Video Game Art" demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for vi[...]

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    från 158.00 kr
  10. Game Character Creation with Blender and Unity (Häftad)

    av

    Chris Totten

    ISBN: 9781118172728 - UTGIVEN: 201207

    A complete guide to creating usable, realistic game characters with two powerful toolsCreating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.[...]

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    från 269.00 kr
  11. Sports Illustrated, the Art of a Beautiful Game: The Thinking Fan's Tour of the NBA (Inbunden)

    av

    Chris Ballard

    ISBN: 9781439110218 - UTGIVEN: 200911

    In "The Art of a Beautiful Game," Chris Ballard, the award-winning "Sports Illustrated" writer who has covered the NBA for the past decade, goes behind the scenes to examine basketball in ways that will surprise even die-hard fans. An inveterate hoops junkie who played some college ball, Ballard sit[...]

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    från 190.00 kr
  12. The Art of a Beautiful Game (Pocket)

    av

    Chris Ballard

    ISBN: 9781439110225 - UTGIVEN: 201011

    Chris Ballard sits down with the NBA's most passionate, cerebral players to discover their tricks of the trade and to learn what drives them. He reveals the roots of Kobe Bryant's limitless competitiveness; shadows LeBron James to figure out how he deploys his prodigious talent; and challenges Steve[...]

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    från 179.00 kr
  13. Game Writing (Pocket)

    av

    Chris Mark (EDT) Bateman

    ISBN: 9781584504900 - UTGIVEN: 2006-06

    As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today's studios and developers need good writers. Creating narrative - a traditionally static form - for games is a major chal[...]

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    från 0.00 kr
  14. Beyond Game Design (Häftad)

    av

    Chris Bateman

    ISBN: 9781584506713 - UTGIVEN: 2009-04

    Written for anyone who wants to learn how to create better video games, this book is a series of essays by industry experts aimed at helping readers improve their game design skills. Covering game design, marketing, and theory, the book deals with the full spectrum of issues related to how and why p[...]

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    från 307.00 kr
  15. Unrealscript Game Programming All in One (Övrigt)

    av

    John Flynt, Chris Caviness

    ISBN: 9781598631487 - UTGIVEN: 2006-05

    UnrealScript Game Programming All in One provides you with an introduction to the basics of UnrealScript, an essential part of the Unreal Tournament game engine. This game engine has been used to develop some of the most popular, most praised games in existence today. If you are new to programming a[...]

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    från 450.00 kr
  16. The Improvisation Game (Häftad)

    av

    Chris Johnston

    ISBN: 9781854596680 - UTGIVEN: 200611

    This is a fascinating and provocative investigation - with exercises and techniques - into the wellsprings of improvisation in theatre, dance and music by the author of "House of Games". Eight years ago, Chris Johnston wrote "House of Games", in which he looked at how improvised games could provide [...]

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    från 154.00 kr
  17. 3D Game Programming for Kids (Häftad)

    av

    Chris Strom

    ISBN: 9781937785444 - UTGIVEN: 2013-08-31

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    från 249.00 kr