When a good story involves three witches, including a fairy godmother, travelling to a faraway land to make sure that a servant girl doesn't marry a prince. It looks as though a happy ending may be averted before catastrophe strikes. But unfortunately the forces of good are up against a Godmother wh[...]
Religion is a controversial business in the Discworld. Everyone has their own opinion, and indeed their own gods. And it's certainly not helpful to be reduced to be appearing in the form of a tortoise, a manifestation far below god-like status. In such instances, you need an acolyte, and fast. Prefe[...]
Somewhere on the frontier between thought and reality exists the Discworld, a parallel time and place which might sound and smell very much like our own, but which looks completely different.[...]
Reality is all very well in small doses. It's a perfectly conventional and convenient way of neutralising the imagination. But sometimes when there's more than one reality at play, imagination just won't be neutralised, and the walls between realities come tumbling down.[...]
Fate is a word that springs to the lips when to call something coincidence seems mealy mouthed. Destiny is another such. But the problem with destiny is, of course, that she is not always careful where she points her finger.[...]
"Be a MAN in the City Watch! The City Watch needs MEN!"
And they need all the help they can get, because they only have twenty-four hours to clean up the town and this is Ankh-Morpork we're talking about . . .[...]
There's no getting away from it. From whichever angle, Death is a horrible, inescapable business. But someone's got to do it. So if Death decides to take a well-earned moment to uncover the meaning of life and discover himself in the process, then there is going to be a void of specific dimensions t[...]
There are many who say that the art of diplomacy is an intricate and complex dance between two informed partners. There are others who maintain that it's merely a matter of who carries the biggest stick. Like when a large, heavily fortified and armoured empire makes a faintly menacing request of a m[...]
There are mighty battles, revolution, death and war. The oldest and most inscrutable empire on the Discworld is in turmoil, brought about by the revolutionary treatise. Workers are uniting, with nothing to lose but their water buffaloes. Warlords are struggling for power. And all that stands in the [...]
This isn't real life. It's opera. Where the music matters and where an opera house is being terrorised by a man in an evening dress with a white mask, lurking in the shadows, occasionally killing people, and most worryingly, sending little notes, writing maniacal laughter with five exclamation marks[...]
Tells about the Opera House, Ankh-Morpork...a huge, rambling building, where masked figures and hooded shadows do wicked deeds in the wings, where dying the death on stage is a little bit more than a metaphor, and where innocent young sopranos are lured to their fateful destiny by an evil mastermind[...]
For members of the City Watch, life consists of troubling times, linked together by periods of torpid inactivity. Now is one such troubling time. People are being murdered, but there's no trace of anything alive having been at the crime scene. Is there ever a circumstance in which you can blame the [...]
Who's murdering harmless old men? Who's poisoning the Patrician? As autumn fogs hold Ankh-Morpork in their grip, the City Watch have to track down a murderer who can't be seen. Maybe the golems know something - but the solemn men of clay, who work all day and night and are never any trouble to anyon[...]
Football has come to the ancient city of Ankh-Morpork. And now the wizards of Unseen University must win a football match, without using magic, so they're in the mood for trying everything else. The prospect of the Big Match draws in a street urchin with a wonderful talent for kicking a tin can, a m[...]
Koom Valley! That was where the trolls ambushed the dwarfs, or the dwarfs ambushed the trolls. It was far away. It was a long time ago. But if he doesn't solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office. Ther[...]
Throughout history, there's always been a perfectly good reason to start a war. Never more so if it is over a 'strategic' piece of old rock in the middle of nowhere. It is after all every citizen's right to bear arms to defend what they consider to be their own. Even if it isn't.[...]
Anything you do in the past changes the future. The tiniest little actions have huge consequences. You might tread on an ant now and it might entirely prevent someone from being born in the future.[...]
There's nothing like the issue of evolution to get under the skin of academics. Especially when those same academics are by chance or bad judgement deposited at a critical evolutionary turning point when one wrong move could have catastrophic results for the future.[...]
The Magpyrs are a thoroughly modern, sophisticated vampire family. They're looking to enhance their social status by taking over a kingdom or two. Over the years they've even developed a taste for garlic and for holy icons. They're not going to take 'no' for an answer - particularly from witches or [...]
They say that diplomacy is a gentle art. That its finest practitioners are subtle, sophisticated individuals for whom nuance and subtext are meat and drink. And that mastering it is a lifetime's work. But you do need a certain inclination in that direction. It's not something you can just pick up on[...]
Sam Vimes is a man on the run. Yesterday he was a duke, a chief of police and the ambassador to the mysterious, fat-rich country of Uberwald. Now he has nothing but his native wit, and if he can't make it through the forest to civilization, there's going to be a terrible war. But there are werewolve[...]
The truth will out, or at least it's going to try to, any minute. New printing technology means that words just won't obediently stay nailed down like usual. They can now be taken apart and used to make other words. Which is downright dangerous. There's a very real threat of news getting out there. [...]
William de Worde is the accidental editor of the "Discworld's" first newspaper. Now he must cope with traditional perils of a journalist's life - people who want him dead, a recovering vampire with a suicidal fascination for flash photography, and, worst of all, the man who keeps begging him to publ[...]
Time isn't a toy to be played with. It's bigger than all of us. It exists outside the artificial and arbitrary divisions into which humankind has presumptuously shoehorned it. It needs to elastic. To understand truly, you have to see time as the most important resource we have. You mess with it at y[...]
Time is a resource. And on the Discworld that is the job of the Monks of History, who store it and pump it from the places where it's wasted to places like cities, where there's never enough time. But the construction of the world's first accurate clock starts a race against, well, time for Lu Tze a[...]